Game Developer & Educator

15+ years creating engaging interactive experiences and teaching the next generation

Career Timeline

A chronological journey through game development, education, and innovation

2006–2007
Early Career
Started career in game development at Clarkson University and early industry roles
Foundation for 15+ year journey
2007–2009
Stargate Worlds MMO
Lead Gameplay Programmer on massively multiplayer online game
Large-scale networked game development
2009–2015
Retro Affect Studios
Co-founded indie studio, released award-winning titles and experimental games
Entrepreneurship, full-stack development
2015–2016
Job Simulator
Shipped award-winning VR title on major platforms. Launch title for consumer VR
VR development, production leadership
2014–2016
Upsilon Circuit
Pioneering networked game architecture with innovative multiplayer framework
AI, networking, engine architecture
2016–Present
SNHU Assistant Professor
Teaching game design, development, and technical leadership at Southern New Hampshire University
Education, curriculum development, mentorship
2016–Present
Inkwell Interactive
Founded on-campus game studio supporting student projects and Boston Children's Hospital partnerships
Leadership, game development, community impact
2019
Epic Megagrant Recipient
Awarded $20,000 grant for innovative game development work with Unreal Engine
Recognition of technical innovation
2017–Present
Boston Children's Hospital Partnerships
Created games and interactive experiences for pediatric rehabilitation and education
Impact-driven game development, healthcare technology
2020–2025
Skymap Games - Chief Technical Officer
Led technical direction for award-winning titles including Her Story, Immortality, and Don't Starve ports
Technical leadership, architecture, team management
2025–Present
Feltopia - Technical Director
Currently leading technical development on innovative multiplayer game project
Technical direction, architecture, leadership

Skills & Expertise

Broad technical foundation spanning engines, platforms, and specialized domains

Programming Languages

  • C# (Unity)
  • C++ (Unreal, Custom)
  • Python, Lua, JavaScript
  • PHP, MySQL, SQL

Game Engines

  • Unity (10+ years)
  • Unreal Engine
  • Custom engines
  • Proprietary systems

Platforms & VR

  • Console (PlayStation, Xbox)
  • PC and mobile
  • VR/AR (Vive, Rift, Quest)
  • Web and MMO

Specializations

  • Networking & multiplayer
  • AI & pathfinding
  • Physics systems
  • Graphics programming

Leadership & Design

  • Technical direction
  • Team management
  • Architecture design
  • Game design & balance

Education & Mentoring

  • Curriculum design
  • Teaching & instruction
  • Student mentorship
  • Conference speaking

Featured Projects

Selected works showcasing impact and technical excellence

Technical Director

Feltopia

Currently in development. Innovative multiplayer game with cutting-edge networking and gameplay systems.

Co-Founder & Lead

Snapshot

Award-winning indie puzzle game. IGF nomination for artistic achievement and innovative mechanics.

Gameplay Programmer

Job Simulator

Award-winning VR launch title. Shipped across multiple platforms. Millions of players worldwide.

Lead Programmer

Upsilon Circuit

Pioneering networked multiplayer architecture. Novel game design around network latency as core mechanic.

CTO & Lead Developer

Her Story / Immortality

Technical direction on award-winning narrative games. Complex systems and technical innovation.

Lead Gameplay Programmer

Stargate Worlds MMO

Massively multiplayer online game. Large-scale networked systems and gameplay architecture.

Teaching & Leadership

Passionate about education, mentorship, and creating impact through game development

Southern New Hampshire University

Assistant Professor teaching game design, development, and technical leadership

Featured Courses

Game Development I
Game Development II
Game Design
AI for Games
Multiplayer Game Development
VR Development
Technical Leadership
Game Architecture
Interactive Narrative
Physics for Games
Networking & Multiplayer
Entrepreneurship in Gaming

Inkwell Interactive

Founded and directed on-campus game studio supporting student game development projects

  • Mentoring student developers and designers
  • Partner with Boston Children's Hospital on rehabilitation games
  • Support Make-A-Wish foundation projects
  • Showcase student work at conferences and events

Community Impact

Speaking and conference participation

  • GDC speaker - gameplay, networking, and technical talks
  • Game Developers Conference mentorship
  • SNHU game development symposiums
  • Industry talks and workshops

Educational Resources

Tools and knowledge to help others learn game development

CodeCritic

Tool for analyzing and providing feedback on game code. Helps developers improve code quality and learn best practices.

UCNetwork

University Consortium Network. Framework and resources for collaborative game development education across institutions.

Programming with Time

Research and educational materials on time-based game mechanics, networking, and synchronization in multiplayer games.

Interactive Experiments

Playable demos and interactive tools exploring game mechanics, AI, and design concepts

Ready to Work Together?

Open to consulting, contract work, speaking, and education opportunities

Get In Touch